mirror of
https://github.com/GlueOps/autoglue.git
synced 2026-02-13 12:50:05 +01:00
feat: adding background jobs ui page and apis - requires user is_admin to be set to true
This commit is contained in:
273
sdk/go/model_dto_queue_info.go
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273
sdk/go/model_dto_queue_info.go
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@@ -0,0 +1,273 @@
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/*
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AutoGlue API
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API for managing K3s clusters across cloud providers
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API version: 1.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package autoglue
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import (
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"encoding/json"
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)
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// checks if the DtoQueueInfo type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &DtoQueueInfo{}
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// DtoQueueInfo struct for DtoQueueInfo
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type DtoQueueInfo struct {
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// example: 5
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Failed *int32 `json:"failed,omitempty"`
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// example: default
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Name *string `json:"name,omitempty"`
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// example: 42
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Pending *int32 `json:"pending,omitempty"`
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// example: 3
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Running *int32 `json:"running,omitempty"`
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// example: 7
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Scheduled *int32 `json:"scheduled,omitempty"`
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}
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// NewDtoQueueInfo instantiates a new DtoQueueInfo object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewDtoQueueInfo() *DtoQueueInfo {
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this := DtoQueueInfo{}
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return &this
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}
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// NewDtoQueueInfoWithDefaults instantiates a new DtoQueueInfo object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewDtoQueueInfoWithDefaults() *DtoQueueInfo {
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this := DtoQueueInfo{}
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return &this
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}
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// GetFailed returns the Failed field value if set, zero value otherwise.
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func (o *DtoQueueInfo) GetFailed() int32 {
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if o == nil || IsNil(o.Failed) {
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var ret int32
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return ret
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}
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return *o.Failed
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}
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// GetFailedOk returns a tuple with the Failed field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *DtoQueueInfo) GetFailedOk() (*int32, bool) {
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if o == nil || IsNil(o.Failed) {
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return nil, false
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}
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return o.Failed, true
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}
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// HasFailed returns a boolean if a field has been set.
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func (o *DtoQueueInfo) HasFailed() bool {
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if o != nil && !IsNil(o.Failed) {
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return true
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}
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return false
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}
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// SetFailed gets a reference to the given int32 and assigns it to the Failed field.
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func (o *DtoQueueInfo) SetFailed(v int32) {
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o.Failed = &v
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}
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// GetName returns the Name field value if set, zero value otherwise.
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func (o *DtoQueueInfo) GetName() string {
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if o == nil || IsNil(o.Name) {
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var ret string
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return ret
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}
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return *o.Name
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}
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// GetNameOk returns a tuple with the Name field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *DtoQueueInfo) GetNameOk() (*string, bool) {
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if o == nil || IsNil(o.Name) {
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return nil, false
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}
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return o.Name, true
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}
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// HasName returns a boolean if a field has been set.
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func (o *DtoQueueInfo) HasName() bool {
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if o != nil && !IsNil(o.Name) {
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return true
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}
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return false
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}
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// SetName gets a reference to the given string and assigns it to the Name field.
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func (o *DtoQueueInfo) SetName(v string) {
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o.Name = &v
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}
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// GetPending returns the Pending field value if set, zero value otherwise.
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func (o *DtoQueueInfo) GetPending() int32 {
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if o == nil || IsNil(o.Pending) {
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var ret int32
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return ret
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}
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return *o.Pending
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}
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// GetPendingOk returns a tuple with the Pending field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *DtoQueueInfo) GetPendingOk() (*int32, bool) {
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if o == nil || IsNil(o.Pending) {
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return nil, false
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}
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return o.Pending, true
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}
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// HasPending returns a boolean if a field has been set.
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func (o *DtoQueueInfo) HasPending() bool {
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if o != nil && !IsNil(o.Pending) {
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return true
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}
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return false
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}
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// SetPending gets a reference to the given int32 and assigns it to the Pending field.
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func (o *DtoQueueInfo) SetPending(v int32) {
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o.Pending = &v
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}
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// GetRunning returns the Running field value if set, zero value otherwise.
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func (o *DtoQueueInfo) GetRunning() int32 {
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if o == nil || IsNil(o.Running) {
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var ret int32
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return ret
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}
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return *o.Running
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}
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// GetRunningOk returns a tuple with the Running field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *DtoQueueInfo) GetRunningOk() (*int32, bool) {
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if o == nil || IsNil(o.Running) {
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return nil, false
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}
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return o.Running, true
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}
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// HasRunning returns a boolean if a field has been set.
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func (o *DtoQueueInfo) HasRunning() bool {
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if o != nil && !IsNil(o.Running) {
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return true
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}
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return false
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}
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// SetRunning gets a reference to the given int32 and assigns it to the Running field.
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func (o *DtoQueueInfo) SetRunning(v int32) {
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o.Running = &v
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}
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// GetScheduled returns the Scheduled field value if set, zero value otherwise.
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func (o *DtoQueueInfo) GetScheduled() int32 {
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if o == nil || IsNil(o.Scheduled) {
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var ret int32
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return ret
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}
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return *o.Scheduled
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}
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// GetScheduledOk returns a tuple with the Scheduled field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *DtoQueueInfo) GetScheduledOk() (*int32, bool) {
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if o == nil || IsNil(o.Scheduled) {
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return nil, false
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}
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return o.Scheduled, true
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}
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// HasScheduled returns a boolean if a field has been set.
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func (o *DtoQueueInfo) HasScheduled() bool {
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if o != nil && !IsNil(o.Scheduled) {
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return true
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}
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return false
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}
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// SetScheduled gets a reference to the given int32 and assigns it to the Scheduled field.
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func (o *DtoQueueInfo) SetScheduled(v int32) {
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o.Scheduled = &v
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}
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func (o DtoQueueInfo) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o DtoQueueInfo) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !IsNil(o.Failed) {
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toSerialize["failed"] = o.Failed
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}
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if !IsNil(o.Name) {
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toSerialize["name"] = o.Name
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}
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if !IsNil(o.Pending) {
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toSerialize["pending"] = o.Pending
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}
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if !IsNil(o.Running) {
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toSerialize["running"] = o.Running
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}
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if !IsNil(o.Scheduled) {
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toSerialize["scheduled"] = o.Scheduled
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}
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return toSerialize, nil
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}
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type NullableDtoQueueInfo struct {
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value *DtoQueueInfo
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isSet bool
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}
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func (v NullableDtoQueueInfo) Get() *DtoQueueInfo {
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return v.value
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}
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func (v *NullableDtoQueueInfo) Set(val *DtoQueueInfo) {
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v.value = val
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v.isSet = true
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}
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func (v NullableDtoQueueInfo) IsSet() bool {
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return v.isSet
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}
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func (v *NullableDtoQueueInfo) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableDtoQueueInfo(val *DtoQueueInfo) *NullableDtoQueueInfo {
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return &NullableDtoQueueInfo{value: val, isSet: true}
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}
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func (v NullableDtoQueueInfo) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableDtoQueueInfo) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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