/* AutoGlue API API for managing K3s clusters across cloud providers API version: 1.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package autoglue import ( "encoding/json" ) // checks if the DtoNodePoolResponse type satisfies the MappedNullable interface at compile time var _ MappedNullable = &DtoNodePoolResponse{} // DtoNodePoolResponse struct for DtoNodePoolResponse type DtoNodePoolResponse struct { Annotations []DtoAnnotationResponse `json:"annotations,omitempty"` CreatedAt *string `json:"created_at,omitempty"` Id *string `json:"id,omitempty"` Labels []DtoLabelResponse `json:"labels,omitempty"` Name *string `json:"name,omitempty"` OrganizationId *string `json:"organization_id,omitempty"` Role *string `json:"role,omitempty"` Servers []DtoServerResponse `json:"servers,omitempty"` Taints []DtoTaintResponse `json:"taints,omitempty"` UpdatedAt *string `json:"updated_at,omitempty"` } // NewDtoNodePoolResponse instantiates a new DtoNodePoolResponse object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewDtoNodePoolResponse() *DtoNodePoolResponse { this := DtoNodePoolResponse{} return &this } // NewDtoNodePoolResponseWithDefaults instantiates a new DtoNodePoolResponse object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewDtoNodePoolResponseWithDefaults() *DtoNodePoolResponse { this := DtoNodePoolResponse{} return &this } // GetAnnotations returns the Annotations field value if set, zero value otherwise. func (o *DtoNodePoolResponse) GetAnnotations() []DtoAnnotationResponse { if o == nil || IsNil(o.Annotations) { var ret []DtoAnnotationResponse return ret } return o.Annotations } // GetAnnotationsOk returns a tuple with the Annotations field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *DtoNodePoolResponse) GetAnnotationsOk() ([]DtoAnnotationResponse, bool) { if o == nil || IsNil(o.Annotations) { return nil, false } return o.Annotations, true } // HasAnnotations returns a boolean if a field has been set. func (o *DtoNodePoolResponse) HasAnnotations() bool { if o != nil && !IsNil(o.Annotations) { return true } return false } // SetAnnotations gets a reference to the given []DtoAnnotationResponse and assigns it to the Annotations field. func (o *DtoNodePoolResponse) SetAnnotations(v []DtoAnnotationResponse) { o.Annotations = v } // GetCreatedAt returns the CreatedAt field value if set, zero value otherwise. func (o *DtoNodePoolResponse) GetCreatedAt() string { if o == nil || IsNil(o.CreatedAt) { var ret string return ret } return *o.CreatedAt } // GetCreatedAtOk returns a tuple with the CreatedAt field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *DtoNodePoolResponse) GetCreatedAtOk() (*string, bool) { if o == nil || IsNil(o.CreatedAt) { return nil, false } return o.CreatedAt, true } // HasCreatedAt returns a boolean if a field has been set. func (o *DtoNodePoolResponse) HasCreatedAt() bool { if o != nil && !IsNil(o.CreatedAt) { return true } return false } // SetCreatedAt gets a reference to the given string and assigns it to the CreatedAt field. func (o *DtoNodePoolResponse) SetCreatedAt(v string) { o.CreatedAt = &v } // GetId returns the Id field value if set, zero value otherwise. func (o *DtoNodePoolResponse) GetId() string { if o == nil || IsNil(o.Id) { var ret string return ret } return *o.Id } // GetIdOk returns a tuple with the Id field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *DtoNodePoolResponse) GetIdOk() (*string, bool) { if o == nil || IsNil(o.Id) { return nil, false } return o.Id, true } // HasId returns a boolean if a field has been set. func (o *DtoNodePoolResponse) HasId() bool { if o != nil && !IsNil(o.Id) { return true } return false } // SetId gets a reference to the given string and assigns it to the Id field. func (o *DtoNodePoolResponse) SetId(v string) { o.Id = &v } // GetLabels returns the Labels field value if set, zero value otherwise. func (o *DtoNodePoolResponse) GetLabels() []DtoLabelResponse { if o == nil || IsNil(o.Labels) { var ret []DtoLabelResponse return ret } return o.Labels } // GetLabelsOk returns a tuple with the Labels field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *DtoNodePoolResponse) GetLabelsOk() ([]DtoLabelResponse, bool) { if o == nil || IsNil(o.Labels) { return nil, false } return o.Labels, true } // HasLabels returns a boolean if a field has been set. func (o *DtoNodePoolResponse) HasLabels() bool { if o != nil && !IsNil(o.Labels) { return true } return false } // SetLabels gets a reference to the given []DtoLabelResponse and assigns it to the Labels field. func (o *DtoNodePoolResponse) SetLabels(v []DtoLabelResponse) { o.Labels = v } // GetName returns the Name field value if set, zero value otherwise. func (o *DtoNodePoolResponse) GetName() string { if o == nil || IsNil(o.Name) { var ret string return ret } return *o.Name } // GetNameOk returns a tuple with the Name field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *DtoNodePoolResponse) GetNameOk() (*string, bool) { if o == nil || IsNil(o.Name) { return nil, false } return o.Name, true } // HasName returns a boolean if a field has been set. func (o *DtoNodePoolResponse) HasName() bool { if o != nil && !IsNil(o.Name) { return true } return false } // SetName gets a reference to the given string and assigns it to the Name field. func (o *DtoNodePoolResponse) SetName(v string) { o.Name = &v } // GetOrganizationId returns the OrganizationId field value if set, zero value otherwise. func (o *DtoNodePoolResponse) GetOrganizationId() string { if o == nil || IsNil(o.OrganizationId) { var ret string return ret } return *o.OrganizationId } // GetOrganizationIdOk returns a tuple with the OrganizationId field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *DtoNodePoolResponse) GetOrganizationIdOk() (*string, bool) { if o == nil || IsNil(o.OrganizationId) { return nil, false } return o.OrganizationId, true } // HasOrganizationId returns a boolean if a field has been set. func (o *DtoNodePoolResponse) HasOrganizationId() bool { if o != nil && !IsNil(o.OrganizationId) { return true } return false } // SetOrganizationId gets a reference to the given string and assigns it to the OrganizationId field. func (o *DtoNodePoolResponse) SetOrganizationId(v string) { o.OrganizationId = &v } // GetRole returns the Role field value if set, zero value otherwise. func (o *DtoNodePoolResponse) GetRole() string { if o == nil || IsNil(o.Role) { var ret string return ret } return *o.Role } // GetRoleOk returns a tuple with the Role field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *DtoNodePoolResponse) GetRoleOk() (*string, bool) { if o == nil || IsNil(o.Role) { return nil, false } return o.Role, true } // HasRole returns a boolean if a field has been set. func (o *DtoNodePoolResponse) HasRole() bool { if o != nil && !IsNil(o.Role) { return true } return false } // SetRole gets a reference to the given string and assigns it to the Role field. func (o *DtoNodePoolResponse) SetRole(v string) { o.Role = &v } // GetServers returns the Servers field value if set, zero value otherwise. func (o *DtoNodePoolResponse) GetServers() []DtoServerResponse { if o == nil || IsNil(o.Servers) { var ret []DtoServerResponse return ret } return o.Servers } // GetServersOk returns a tuple with the Servers field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *DtoNodePoolResponse) GetServersOk() ([]DtoServerResponse, bool) { if o == nil || IsNil(o.Servers) { return nil, false } return o.Servers, true } // HasServers returns a boolean if a field has been set. func (o *DtoNodePoolResponse) HasServers() bool { if o != nil && !IsNil(o.Servers) { return true } return false } // SetServers gets a reference to the given []DtoServerResponse and assigns it to the Servers field. func (o *DtoNodePoolResponse) SetServers(v []DtoServerResponse) { o.Servers = v } // GetTaints returns the Taints field value if set, zero value otherwise. func (o *DtoNodePoolResponse) GetTaints() []DtoTaintResponse { if o == nil || IsNil(o.Taints) { var ret []DtoTaintResponse return ret } return o.Taints } // GetTaintsOk returns a tuple with the Taints field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *DtoNodePoolResponse) GetTaintsOk() ([]DtoTaintResponse, bool) { if o == nil || IsNil(o.Taints) { return nil, false } return o.Taints, true } // HasTaints returns a boolean if a field has been set. func (o *DtoNodePoolResponse) HasTaints() bool { if o != nil && !IsNil(o.Taints) { return true } return false } // SetTaints gets a reference to the given []DtoTaintResponse and assigns it to the Taints field. func (o *DtoNodePoolResponse) SetTaints(v []DtoTaintResponse) { o.Taints = v } // GetUpdatedAt returns the UpdatedAt field value if set, zero value otherwise. func (o *DtoNodePoolResponse) GetUpdatedAt() string { if o == nil || IsNil(o.UpdatedAt) { var ret string return ret } return *o.UpdatedAt } // GetUpdatedAtOk returns a tuple with the UpdatedAt field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *DtoNodePoolResponse) GetUpdatedAtOk() (*string, bool) { if o == nil || IsNil(o.UpdatedAt) { return nil, false } return o.UpdatedAt, true } // HasUpdatedAt returns a boolean if a field has been set. func (o *DtoNodePoolResponse) HasUpdatedAt() bool { if o != nil && !IsNil(o.UpdatedAt) { return true } return false } // SetUpdatedAt gets a reference to the given string and assigns it to the UpdatedAt field. func (o *DtoNodePoolResponse) SetUpdatedAt(v string) { o.UpdatedAt = &v } func (o DtoNodePoolResponse) MarshalJSON() ([]byte, error) { toSerialize, err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o DtoNodePoolResponse) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if !IsNil(o.Annotations) { toSerialize["annotations"] = o.Annotations } if !IsNil(o.CreatedAt) { toSerialize["created_at"] = o.CreatedAt } if !IsNil(o.Id) { toSerialize["id"] = o.Id } if !IsNil(o.Labels) { toSerialize["labels"] = o.Labels } if !IsNil(o.Name) { toSerialize["name"] = o.Name } if !IsNil(o.OrganizationId) { toSerialize["organization_id"] = o.OrganizationId } if !IsNil(o.Role) { toSerialize["role"] = o.Role } if !IsNil(o.Servers) { toSerialize["servers"] = o.Servers } if !IsNil(o.Taints) { toSerialize["taints"] = o.Taints } if !IsNil(o.UpdatedAt) { toSerialize["updated_at"] = o.UpdatedAt } return toSerialize, nil } type NullableDtoNodePoolResponse struct { value *DtoNodePoolResponse isSet bool } func (v NullableDtoNodePoolResponse) Get() *DtoNodePoolResponse { return v.value } func (v *NullableDtoNodePoolResponse) Set(val *DtoNodePoolResponse) { v.value = val v.isSet = true } func (v NullableDtoNodePoolResponse) IsSet() bool { return v.isSet } func (v *NullableDtoNodePoolResponse) Unset() { v.value = nil v.isSet = false } func NewNullableDtoNodePoolResponse(val *DtoNodePoolResponse) *NullableDtoNodePoolResponse { return &NullableDtoNodePoolResponse{value: val, isSet: true} } func (v NullableDtoNodePoolResponse) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableDtoNodePoolResponse) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }