mirror of
https://github.com/GlueOps/autoglue.git
synced 2026-02-13 04:40:05 +01:00
161 lines
4.2 KiB
Go
161 lines
4.2 KiB
Go
/*
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AutoGlue API
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API for managing K3s clusters across cloud providers
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API version: 1.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package autoglue
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import (
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"encoding/json"
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)
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// checks if the DtoUpdateNodePoolRequest type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &DtoUpdateNodePoolRequest{}
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// DtoUpdateNodePoolRequest struct for DtoUpdateNodePoolRequest
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type DtoUpdateNodePoolRequest struct {
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Name *string `json:"name,omitempty"`
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Role *string `json:"role,omitempty"`
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}
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// NewDtoUpdateNodePoolRequest instantiates a new DtoUpdateNodePoolRequest object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewDtoUpdateNodePoolRequest() *DtoUpdateNodePoolRequest {
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this := DtoUpdateNodePoolRequest{}
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return &this
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}
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// NewDtoUpdateNodePoolRequestWithDefaults instantiates a new DtoUpdateNodePoolRequest object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewDtoUpdateNodePoolRequestWithDefaults() *DtoUpdateNodePoolRequest {
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this := DtoUpdateNodePoolRequest{}
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return &this
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}
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// GetName returns the Name field value if set, zero value otherwise.
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func (o *DtoUpdateNodePoolRequest) GetName() string {
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if o == nil || IsNil(o.Name) {
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var ret string
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return ret
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}
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return *o.Name
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}
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// GetNameOk returns a tuple with the Name field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *DtoUpdateNodePoolRequest) GetNameOk() (*string, bool) {
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if o == nil || IsNil(o.Name) {
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return nil, false
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}
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return o.Name, true
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}
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// HasName returns a boolean if a field has been set.
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func (o *DtoUpdateNodePoolRequest) HasName() bool {
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if o != nil && !IsNil(o.Name) {
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return true
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}
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return false
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}
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// SetName gets a reference to the given string and assigns it to the Name field.
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func (o *DtoUpdateNodePoolRequest) SetName(v string) {
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o.Name = &v
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}
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// GetRole returns the Role field value if set, zero value otherwise.
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func (o *DtoUpdateNodePoolRequest) GetRole() string {
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if o == nil || IsNil(o.Role) {
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var ret string
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return ret
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}
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return *o.Role
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}
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// GetRoleOk returns a tuple with the Role field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *DtoUpdateNodePoolRequest) GetRoleOk() (*string, bool) {
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if o == nil || IsNil(o.Role) {
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return nil, false
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}
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return o.Role, true
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}
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// HasRole returns a boolean if a field has been set.
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func (o *DtoUpdateNodePoolRequest) HasRole() bool {
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if o != nil && !IsNil(o.Role) {
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return true
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}
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return false
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}
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// SetRole gets a reference to the given string and assigns it to the Role field.
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func (o *DtoUpdateNodePoolRequest) SetRole(v string) {
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o.Role = &v
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}
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func (o DtoUpdateNodePoolRequest) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o DtoUpdateNodePoolRequest) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !IsNil(o.Name) {
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toSerialize["name"] = o.Name
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}
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if !IsNil(o.Role) {
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toSerialize["role"] = o.Role
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}
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return toSerialize, nil
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}
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type NullableDtoUpdateNodePoolRequest struct {
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value *DtoUpdateNodePoolRequest
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isSet bool
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}
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func (v NullableDtoUpdateNodePoolRequest) Get() *DtoUpdateNodePoolRequest {
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return v.value
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}
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func (v *NullableDtoUpdateNodePoolRequest) Set(val *DtoUpdateNodePoolRequest) {
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v.value = val
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v.isSet = true
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}
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func (v NullableDtoUpdateNodePoolRequest) IsSet() bool {
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return v.isSet
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}
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func (v *NullableDtoUpdateNodePoolRequest) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableDtoUpdateNodePoolRequest(val *DtoUpdateNodePoolRequest) *NullableDtoUpdateNodePoolRequest {
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return &NullableDtoUpdateNodePoolRequest{value: val, isSet: true}
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}
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func (v NullableDtoUpdateNodePoolRequest) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableDtoUpdateNodePoolRequest) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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