Files
autoglue/sdk/go/model_handlers_health_status.go
2025-11-04 18:16:45 +00:00

125 lines
3.2 KiB
Go

/*
AutoGlue API
API for managing K3s clusters across cloud providers
API version: 1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package autoglue
import (
"encoding/json"
)
// checks if the HandlersHealthStatus type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &HandlersHealthStatus{}
// HandlersHealthStatus struct for HandlersHealthStatus
type HandlersHealthStatus struct {
Status *string `json:"status,omitempty"`
}
// NewHandlersHealthStatus instantiates a new HandlersHealthStatus object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewHandlersHealthStatus() *HandlersHealthStatus {
this := HandlersHealthStatus{}
return &this
}
// NewHandlersHealthStatusWithDefaults instantiates a new HandlersHealthStatus object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewHandlersHealthStatusWithDefaults() *HandlersHealthStatus {
this := HandlersHealthStatus{}
return &this
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *HandlersHealthStatus) GetStatus() string {
if o == nil || IsNil(o.Status) {
var ret string
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HandlersHealthStatus) GetStatusOk() (*string, bool) {
if o == nil || IsNil(o.Status) {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *HandlersHealthStatus) HasStatus() bool {
if o != nil && !IsNil(o.Status) {
return true
}
return false
}
// SetStatus gets a reference to the given string and assigns it to the Status field.
func (o *HandlersHealthStatus) SetStatus(v string) {
o.Status = &v
}
func (o HandlersHealthStatus) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o HandlersHealthStatus) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Status) {
toSerialize["status"] = o.Status
}
return toSerialize, nil
}
type NullableHandlersHealthStatus struct {
value *HandlersHealthStatus
isSet bool
}
func (v NullableHandlersHealthStatus) Get() *HandlersHealthStatus {
return v.value
}
func (v *NullableHandlersHealthStatus) Set(val *HandlersHealthStatus) {
v.value = val
v.isSet = true
}
func (v NullableHandlersHealthStatus) IsSet() bool {
return v.isSet
}
func (v *NullableHandlersHealthStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableHandlersHealthStatus(val *HandlersHealthStatus) *NullableHandlersHealthStatus {
return &NullableHandlersHealthStatus{value: val, isSet: true}
}
func (v NullableHandlersHealthStatus) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableHandlersHealthStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}